Best Original Score
Steven Price, Gravity
Highlights include the wonderment of "Aurora Borealis" and the tranquil isolation evoked by "Aningaaq". These all lead toward the perfect track for the film's triumphant finale - "Gravity". The track opens with an ethereal quality through string instruments and choral voices. Then, the underlying percussion become progressively more pronounced and the vocals more dramatic as it approaches the climax. It (along with the visuals) filled me with such spritual upliftment that I wanted to do a fist pump in celebration. It made me happy to be alive, firmly planted on this Earth.
Best Sound Editing
Glenn Freemantle, Gravity
Glenn Freemantle has done great work with Danny Boyle before and he's once again in fine form with this Alfonso Cuaron collaboration. It's easy to criticize the film for somewhat ignoring the "no sound in space" factor, but as I mentioned in relation to Steven Price's score, the film is more concerned with creating that immersive emotional thrill ride. Really, we can't fully feel the impact of that space shuttle's destruction without a few sound cues. Thus, Freemantle uses sound effects very effectively, from the "swoosh" of Bullock whirling around uncontrollably to the "boom" of the collisions. Being alone in the empty abyss of space is frightening enough and these sounds make it even more so. Cuaron knows what he's doing, using Freemantle's exemplary work as an investment that pays off in the emotional gut punch of the film's latter half.
Best Sound Mixing
Chris Munro, Skip Lievsay, Niv Adiri & Christopher Benstead, Gravity
I'm sure you've probably heard about the innovations that Cuaron and his team employed to create the stunning visuals of "Gravity". However, when I sat down for that IMAX experience in October, I was equally as impressed by the film's sound mixing. The Academy Award for Best Sound Mixing seeks to recognize the most euphonic (inherently pleasant) sound mixing and I believe the film does this particularly well. Considering the various different sources of sound at play (dialogue, heavy breathing, crashing debris and a towering score), it's a major achievement that it never sounds like dissonant noise. Those surround sound systems got a real workout! It all contributes to the immersive experience, since this aural design keeps you engaged with Ryan Stone's plight rather than turning you off (even though it's often terrifying).
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